Autodesk Revit
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Autodesk Revit is Building information modeling software for architects, structural engineers, engineers, and contractors. It allows users to design a building and its components in 3D, annotate the model with 2D drafting elements and access building information from the building models database. Revit is 4D BIM capable with tools to plan and track various stages in the building's lifecycle, from concept to construction and later demolition.
The latest released version is Revit Architecture / Structure / MEP 2014 (April, 2013) and the corresponding suites.[1] Revit is available in 32-bit and 64-bit versions, localized into multiple languages including German, French, Italian, Spanish, Czech, Polish, Hungarian and Russian[citation needed].
Contents
History
Charles River Software was founded in Newton, Massachusetts, October 31, 1997 by Leonid Raiz and Irwin Jungreis, key developers of Parametric Technology's Pro/Engineer software for mechanical design, with the intent of bringing the power of parametric modeling to the building industry. With funding from venture capitalists Atlas Venture and North Bridge Venture Partners, Raiz and Jungreis hired several software developers and architects and began developing Revit in C++ on the Microsoft Windows platform. In 1999 they hired Dave Lemont as CEO and recruited board members Jon Hirschtick, founder of SolidWorks, and Arol Wolford, founder of CMD group.
From the outset, Revit was intended to allow architects and other building professionals to design and document a building by creating a parametric three dimensional model that included both the geometry and non-geometric design and construction information, what later become known as Building information modeling or BIM. At the time, several other software packages such as ArchiCAD and Reflex allowed working with a three dimensional virtual building model, and allowed individual components to be controlled by parameters (parametric components). Two key differences in Revit were that its parametric components were created using a graphical "family editor" rather than a programming language, and all relationships between components, views, and annotations were captured by the model so that a change to any element would automatically propagate to keep the model consistent.[2] For example, moving a wall would update the neighboring walls, floors, and roofs, correct the placement and values of dimensions and notes, adjust the floor areas reported in schedules, redraw section views, etc., so that the model would remain connected and all documentation would be coordinated. The concept of bi-directional associativity[3] between components, views, and annotations was a distinguishing feature of Revit for many releases. The ease of making changes inspired the name Revit, a contraction of Revise-It. At the heart of Revit is a parametric change propagation engine that relied on a new technology, context-driven parametrics, that was more scalable than the variational and history-driven parametrics used in mechanical CAD software.[4] The term Parametric Building Model was adopted to reflect the fact that changes to parameters drove the whole building model and associated documentation, not just individual components.
The company was renamed Revit Technology Corporation in January, 2000, and Revit version 1.0 was released on April 5, 2000. The software progressed rapidly, with version 2.0, 3.0, 3.1, 4.0, and 4.1 released in August, 2000; October, 2000; February, 2001; June, 2001; November, 2001; and January, 2002, respectively.[5]
The software was initially offered only as a monthly rental, with no option to purchase. Licensing was controlled by an entirely automatic process, an innovation at a time when human intervention and manual transmission of authorization codes was required to buy other types of design software.[6]
Autodesk (the developers of AutoCAD) purchased the Massachusetts-based Revit Technology Corporation for US$133 million in 2002.[7] The purchase allowed more research, development and improvement of the software. Autodesk has released several versions of Revit since 2004. In 2005 Revit Structure was introduced, then in 2006 Revit MEP. After the 2006 release Revit Building was renamed Revit Architecture.[8]
In 2012[9] Revit LT[10] became the newest version of Revit on the market. It is a light version of Revit with a number of features such as rendering and multi user environments crippled.[11]
With their Revit platform, Autodesk is a significant player in the BIM market together with Bentley (developers of Microstation), Trimble (developers of SketchUp), Nemetschek (makers of ArchiCAD, AllPlan and Vectorworks), and Gehry Technologies with CATIA based Digital Project.[12]
Products
Since purchasing Revit, Autodesk has developed three versions of Revit for the varying building design disciplines:
Autodesk sells Building Design Suites which each include a different selection of software packages. Revit One Box is included in the Premium and Ultimate suites.[14]
How it works
All three Revit products (Architecture, Structure and MEP) use .RVT files for storing BIM models. Typically, a building is made using 3D objects to create walls, floors, roofs, structure, windows, doors ductwork, electrical systems and other objects as needed. These parametric objects— 3D building objects (such as windows or doors) or 2D drafting objects (such as fasteners)— are called "families" and are saved in .RFA files, and imported into the RVT database as needed.
A Revit model is a single database file represented in the various ways which are useful for design work. Such representations can be plans, sections, elevations, legends, and schedules. Because changes to each representation of the database model are made to one central model, changes made in one representation of the model (for example a plan) are propagated to other representations of the model (for example elevations). Thus, Revit drawings and schedules are always fully coordinated in terms of the building objects shown in drawings.
When a project is shared between several users, a central file is created which stores the master copy of the project database on a file server on the office's LAN. Each user works on a copy of the central file (known as the local file), stored on the user's workstation. Revit manages permissions on objects by locking them in the central file, ensuring that only one user has rights to them at a time. Users can periodically synchronize their changes back to the central file and receive changes from other users.
Multiple disciplines working together on the same project make their own project databases and link in the other consultants' databases for verification. Revit can perform collision checking, which detects if different components of the building are occupying the same physical space. When setup correctly schedules can also provide information to verify the functional aspects of a building. For example the level of occupancy for the room area, as well as electric and ventilation loads.
Revit is one of many varieties of BIM software which support the open XML-based IFC standard, developed by the buildingSMART organization. This filetype makes it possible for a client or general contractor to require BIM-based workflow from the different discipline consultants of a building project. Because IFC is a non-proprietary and human readable format, it is archivable and compatible with other databases, such as facility management software.
Modeling
The Revit work environment allows users to manipulate whole buildings or assemblies (in the project environment) or individual 3D shapes (in the family editor environment). Modeling tools can be used with pre-made solid objects or imported geometric models. However, Revit is not a nurbs modeller and also lacks the ability to manipulate an object's individual polygons except on some specific object types such as roofs, slabs and terrain or in the massing environment.
There are many categories of objects ('families' in Revit terminology), which divide into three groups:
An experienced user can create realistic and accurate families ranging from furniture[15] to lighting fixtures,[16] as well as import existing models from other programs. Revit families can be created as parametric models with dimensions and properties. This lets users modify a given component by changing predefined parameters such as height, width or number in the case of an array. In this way a family defines a geometry which is controlled by parameters, each combination of parameters can be saved as a type, and each occurrence (instance in Revit) of a type can also contain further variations. For example, a swing door may be a Family. It may have types describing different sizes, and the actual building model will have instances of those types placed in walls where instance-based parameters could specify the door hardware uniquely for each occurrence of the door.
In 2011 Dynamo[17] was released in beta form allowing first glimpses of directly programming the behavior of hosted components through a drag and drop node interface. This is similar to the way the visual programming language Grasshopper 3d works on objects in Rhinoceros 3D.[18]
Rendering
When a user makes a building, room, model, or any other kind of object in Revit, they may use Revit's rendering engine to make a more realistic image of what is otherwise a very diagrammatic model. This is accomplished by either using the premade model, wall, floor, etc., tools, or making her or his own models, walls, materials, etc.. The wall- and model- making process is simple enough to pick up in a day or so. Revit 2010 comes with a plethora of premade materials, each of which can be modified to the user's desires. The user can also begin with a "Generic" material, which can be customized to a level of detail not offered by many 3D modeling programs. With this, the user can set the rotation, size, brightness, and intensity of textures, gloss maps (also known as shinemaps), transparency maps, reflection maps, oblique reflection maps, hole maps, and bump maps, as well as leaving the map part out and just using the sliders for any one (or all or none) of the aforementioned features of textures.
Cloud-based rendering with the experimental plug-in dubbed Project Neon, located on Autodesk Labs is in the beta phases and allows for the user to render their images through their Autodesk account instead of locally through their own computers. Revit models may also be linked directly into Autodesk 3ds Max (release 2013 and later) for more advanced rendering and animation projects with much of their material and object information maintained.
See also
References
Further reading
External links